PROJECT. WHITE

Project. White is a 2D action platformer with a combat system focused on the player's positioning and reflexes, and great importance on narrative.

Team Size | 1

Role | Game designer and programmer (blueprints)

Dev Time | 6 months

Software | Unreal Engine 5

During the development, I worked on the following aspects: 

- Design the mechanics and the game's combat and progression systems.

- Program all the game functionality via blueprints.

- Create the UI.

- Work and polish the game's UX.

- Design the levels.

- Write the dialogues and create the cutscenes.

Héctor González

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hectorgonzalez.vg@gmail.com