PROJECT. WHITE
Project. White is a 2D action platformer with a combat system focused on the player's positioning and reflexes, and great importance on narrative.
Team Size | 1
Role | Game designer and programmer (blueprints)
Dev Time | 6 months
Software | Unreal Engine 5
During the development, I worked on the following aspects:
- Design the mechanics and the game's combat and progression systems.
- Program all the game functionality via blueprints.
- Create the UI.
- Work and polish the game's UX.
- Design the levels.
- Write the dialogues and create the cutscenes.