HÉCTOR GONZÁLEZ
GAME DESIGNER
HÉCTOR GONZÁLEZ
GAME DESIGNER
Project. White is a 2D action platformer with a combat system focused on the player's positioning and reflexes, and great importance on narrative.
A prototype made in Unreal Engine 5 that builds upon the combat system of The Witcher 3: Wild Hunt to create a more exciting and deep combat experience, with a completely new and reworked UI suited for the next entry of the saga.
Andara is a fast-paced third-person shooter inspired by Returnal and DOOM: Eternal that combines narrative moments with frenetic combat against various enemies.
Project. Feral is a hack-and-slash game with a deep combat system that lets players experiment and master their combat capabilities to create powerful combos.